//==============================================================================
// ajax_anim.txt
// Fixed the heroglow(death and flail) and removed the superfluous soul aurora, heavenlight and soul birth ~WarriorMario
//==============================================================================

//==============================================================================
define SunLight
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A God Power Summon Sunlight
		}
	}
}


//==============================================================================
define GroundGlow
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A God Power Summon GroundGlow
		}
	}
}


//==============================================================================
define heroglow
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Hero Glow Small
		}
	}
}

//==============================================================================
define soul
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Hero Soul
		}
	}
}

//==============================================================================
define soulaurora
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Hero Soul Aurora
		}
	}
}

//==============================================================================
define heavenlight
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Hero Soul Heaven Light
		}
	}
}

//==============================================================================
define soulbirth
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Hero Soul Birth
		}
	}
}

//==============================================================================
define mortalDeath
{
	set hotspot
	{
		version
		{
			Visual Hero G Ajax_deathA
		}
	}
}

//==============================================================================
define axe
{
	set hotspot
	{
		version
		{
			Visual Attachments N Axe 2handed Iron
		}
	}
}

//==============================================================================
define Adamantine
{
	SetSelector
	{
		TechLogic none/Adamantine Cuirass
		set hotspot
		{
			version
			{
				Visualnone bimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Armor Glow Small
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		CinematicLogic
		SetSelector 
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Hero G Ajax_idleA
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual hero g ajax_carryidlea
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny Ajax_idleA
				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		CinematicLogic
		SetSelector 
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Hero G Ajax_boredA
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual hero g ajax_carryboredA
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny Ajax_idleA
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		CinematicLogic
		SetSelector 
		{
			set hotspot
			{
				version
				{
					Visual Hero G Ajax_FlailA
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny Ajax_FlailA
				}
			}
		}
	}
}
//==============================================================================
anim Attack
{
	SetSelector 
	{
		set hotspot
		{
			version
			{
				Visual Hero G Ajax_AttackA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.52 true   
				tag GenericSound 0.40 true   
				//-- end auto generated section
				Connect HOTSPOT heroglow hotspot
				Connect FRONTABDOMEN Adamantine hotspot
			}
		}
	}
}

//==============================================================================
anim Gore
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Ajax_SpecialAttackA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.47 true   
				tag GenericSound 0.45 true   
				tag SpecificSoundSet 0.43 false SwordSwing checkVisible 
				//-- end auto generated section
				Connect HOTSPOT heroglow hotspot
				Connect FRONTABDOMEN Adamantine hotspot
			}
		}
	}
}

//==============================================================================
anim death
{
	SetSelector none 
	{
		set hotspot
		{
			version
			{
				Visual Hero G Ajax_deathA
				Connect HOTSPOT heroglow hotspot
				Connect FRONTABDOMEN Adamantine hotspot
			}
		}
	}
}

//==============================================================================
anim Recover
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Ajax_RecoverA
				Connect HOTSPOT heroglow hotspot
				Connect FRONTABDOMEN Adamantine hotspot
				connect hotspot sunlight hotspot
				connect hotspot groundglow hotspot
			}
		}
	}
}
//==============================================================================
anim Walk
{
	SetSelector
	{
		CinematicLogic
		SetSelector 
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Hero G Ajax_WalkA
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.30 true   
					tag FootstepRight 0.80 true   
					//-- end auto generated section
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual hero g ajax_carrya
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.30 true   
					tag FootstepRight 0.80 true   
					//-- end auto generated section
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny Ajax_WalkA
				}
			}
		}
	}
}

//==============================================================================
anim Run
{
	SetSelector 
	{
		set hotspot
		{
			version
			{
				Visual Hero G Ajax_WalkA
				Connect HOTSPOT heroglow hotspot
				Connect FRONTABDOMEN Adamantine hotspot
			}
		}
	}
}
